// v1.0.0
// t12ToMAvr2.txt
// Xoid (xoid@hotmail.com)

begintownscript;

variables;

int i,j,k,r1,choice;

body;

// This state called whenever this town is entered.
beginstate INIT_STATE;
	// Names must appear first.
	//set_name(,"");
	set_name(16,"Piglet");
	set_name(17,"");
	set_name(19,"");
	set_name(22,"Mahdavi");
	set_name(28,"Brantford");
	set_name(37,"");

	if (town_status(current_town()) < 2) {
		enable_add_chars(1);
		set_crime_tolerance(5);
	}
	else turn_off_training(1);
break;

// Always called when the town is left.
beginstate EXIT_STATE;
break;

// This state is called every turn the party is in this town.
beginstate START_STATE;
break;

beginstate 10;
	block_entry(1);
break;